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Description: | [center][b][size=3]World of Warcraft - Fate Gaming[/size][/b]
Currently ranked 39th on [url= http://www.xtremetop100.com/world-of-warcraft/
]http://www.xtremetop100.com/world-of-warcraft/[/url]
[url= http://www.fategaming.com/
][img]http://i465.photobucket.com/albums/rr15/fategaming/fategaming tbc.gif[/img][/url]
Includes:
World of Warcraft enGB Full
World of Warcraft: The Burning Crusade enGB Full
All patches needed to date for Fate Gaming enGB
Easy installer for 32 and 64 bit :
FREE SERVER
Size: 7.34GB
Hash: E204B0559D95DF41DA2F932F743C8DD5A1653622
Created: 31.01.2009
Server Site: [url= http://www.fategaming.com/ ]http://www.fategaming.com/[/url]
Server Type: 100 Blizzlike
[b]Just follow the README.txt to get started..[/b]
[img]http://images.amazon.com/images/G/01/videogames/detail-page/xpbar.jpg[/img]
World of Warcraft didn t invent the online role-playing genre, but it certainly benefits from the
missteps of other titles that have come before. A mind-boggling array of improvements in graphics,
gameplay, networking, and interface--really every category--makes this game the crown prince of the
genre, a great starting place for newbies, and a challenge to any other MMORPG currently in the
works.
Inside the human camp
The game s beautifully rendered locations are filled with small details, such as flying birds and
flowing water.
A History of Conflict
WoW takes place just four years after the real-time strategy Warcraft series, which chronicles a 25
year struggle between the Alliance humans, dwarves, gnomes, and elves and the Horde orcs,
tauren,
trolls, and undead . Even though there s tons of accumulated story to the series, new players
should
not be daunted. The background is there for you to explore, but you don t have to tread a lot of
Azeroth history to get into the action.
The makers boast 2,000 existing quests with more being added, many of them noncombat in nature.
The game looks magnificent. There s plenty of detail and variety to the landscapes and interiors,
and the artwork has a refreshingly playful style. There s not a lot of variety in the character
creation process, but with all the skills and proficiencies to combine in the game, WoW focuses its
customization not on the appearance of your character but rather on the character of your
character.
The game lets you adopt any two trade skills, regardless of character race or class, and combine
those skills in useful ways. If you choose skinning and leatherworking, for example, you can
fashion
bags from the carcasses of monsters you defeat, which will allow you to carry even more inventory
items.
Expanded Commerce
You can sell the items you make, find, and loot through a variety of outlets. Like any role-playing
game, WoW has merchants who will buy your cast-off items for fixed prices, but you can also sell to
other players at your own price through in-game chat or by leaving it with one of the auction
houses
located across the map. This virtual free market is a game within the game, like Monopoly somehow
inserted into the middle of Chess. Heck, you can even send items C.O.D. to other players via the
game s mail system.
In-game quest log
The game s Quest Log keeps track of up to 20 quests at a time.
In other online role-playing games, starting players have to invest dozens of hours whacking at
small prey and doing other odd jobs one at a time to gradually level up to more interesting
challenges. WoW lets players accept a variety of quests--up to 20 at a time without penalty for
abandoning any of them before they re complete. The makers boast 2,000 existing quests with more
being added, many of them noncombat in nature. Where some games only grant experience through
battle, WoW grants experience for exploring and fulfilling quests too.
A Level Playing Field
There s also a built-in handicap for casual players where your character enters a rest state when
you log off from the game. The longer you re logged off up to a week , the bigger the experience
bonus you ll get when you return to battle. An enemy tagging feature--the player who lands the
first
attack on an enemy claims the loot for himself or his party--prevents onlookers from swooping in
and
pilfering items from a monster that you brought down. That resolves a common complaint of other
titles.
WoW interface
Icons and pop-ups help put complex controls easily within reach.
Most games severely penalize players when they die in-game, usually by shaving experience points,
funds, or both. In WoW, death just relocates your ghost to the nearest graveyard, and the only
penalty is the time it takes you to get back to resurrect your character s corpse.
All of this makes for a very complicated game, but the well-designed interface puts all the game s
elements into icons either visible framing the action or within a simple keystroke. The enemy s
artificial intelligence is quite strong too: Monsters will join nearby fights to aid their
comrades,
switch targets strategically midbattle, and ambush players. The map system fills in details on
places you ve visited, so you always know where you are and where you ve been.
Overall, World of Warcraft is a game that s easy to learn, challenging to master, beautiful to
watch, and tons of fun to play. --Porter B. Hall
PC System Requirements
OS: Windows 2000 Service Pack 4 or Windows XP Service Pack 2/3 Vista Service Pack 1
32bit and 64bit
Processor: Intel Pentium3 800MHz or AMD Athlon 800MHz
Memory:
o Minimum: 512 MB RAM
o Recommended: 1GB RAM
Video:
o Minimum: 32MB 3D graphics processor with Hardware Transform and Lighting, such as
an NVIDIA GeForce 2 class card or above
o Recommended: 64MB VRAM 3D graphics processor with Vertex and Pixel Shader
capability, such as an NVIDIA GeForce FX 5700 class card or above
Sound: DirectX-compatible sound card
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