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Description: | Attention all Call of Duty World at War Fans, well it is finally here. The 1.4 Patch is available
for download. Yes, this is true, this is not a late April fools day joke.
Included in this patch is 3 new multiplayer maps, the long and awaited new zombie map which includes
perk a cola machines, shock defense and some new animations. The Patch also included with this
download contains some interesting and long awaited fixes for us as well. There is improved spawning
logic, auto balancing is improved, lag from firing tanks is fixed, bouncing betties now credit you
with a team mate kill, player penalties for team kills in search and destroy, martyrdom no longer
causes direct impact deaths and bayonet jumping has been disabled. Also great news for mappers and
modders is included. Hold breathe and sprint functions are working as intended, missing assets csv
is generated when you run developer 1 and iwd s can be placed in the usermaps folder.
Thank you for being patient and enjoy.
Included:
3 new Multiplayer maps: Kneedeep, Nightfire, Station
Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: Verr ckt
Improved spawning logic.
Auto balancing improvements. Players are no longer auto balanced while completing objectives.
Mods: IWD s can be placed in the usermaps folder.
Mods: Hold Breath / Sprint functions as intended.
Mods: MissingAssets.csv is generated when maps are run with developer set to 1.
Fixed lag caused by shooting at tanks.
All rifle grenades fired during the first 15 seconds of Search Destroy will be duds.
Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited
with a team kill penalty.
Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search
Destroy.
Martyrdom no longer causes direct impact deaths in Hardcore modes.
Bayonet jumping has been disabled.
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