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   Apps - Windows - Autodesk 3ds Max 2010 WinALL 32-64bit keygens

  Added: 21 Apr 2009 06:38:51
  Checked: 11 Nov 2009 02:17:18
  Announce URL(s): http://tracker.thepiratebay.org/announce
udp://tracker.thepiratebay.org:80/announce
http://www.genesis-sp.org:2710/announce
  Hash: 5903A5326097959B82F7666504485DCAB28B61D1
  File(s): Autodesk_3ds_Max_2010_English_WIN_32.exe - 734717352 bytes
keygen-32bits.rar - 78077 bytes
keygen-64bits.rar - 79079 bytes
PlanetMaster.nfo - 8994 bytes
  Description:
Autodesk 3ds Max 2010 WinALL 32-64bit keygens
---------------------------------------------
Autodesk   3ds Max   software is a powerful, integrated 3D modeling, animation, and rendering
application. With 3ds Max 2010 software, professionals in the game development, television, film,
and digital publishing industries will find the toolsets they need for a comprehensive 3D modeling
and 3D animation solution right out of the box.
Its easy-to-learn environment enables artists to quickly ramp up for production. 3ds Max is used by
film and video artists, game developers, multimedia designers  print and web , design visualization
professionals, and 3D enthusiasts to achieve stunning results in less time. 3ds Max is the leader
in
3D animation for game development, design visualization, visual effects, and education.
Create stunning 3D in less time with Autodesk   3ds   Max software. This full-featured 3D modeling,
animation, rendering, and effects solution is used to produce top-selling games and award-winning
film and video content. Those looking to quickly and efficiently generate convincing characters,
seamless CG effects, or jaw-dropping games will want to explore this latest release of the
software.
With 3ds Max, you get the information you want, the way you want it. Greater OBJ translation
fidelity and more import/export options mean more accurate data transfers between 3ds Max and
Autodesk   Mudbox    or other digital modeling packages. 3ds Max 2009 also delivers improved
Autodesk FBX   memory management and new import options that support interoperability between 3ds
Max and other products such as Autodesk   Maya   and Autodesk   MotionBuilder   .
3ds Max Features:
With each new release, Autodesk software solutions become more intuitive and user friendly, while
gaining functionality and a broader tool set. The following videos introduce the new features and
functionality of Autodesk   3ds Max   software.
Modeling and Animation
With the introduction of the ForeFeet option, Biped now fully supports four-legged characters, In
this video, animators see that the center of mass can be animated using external pivots, like the
working pivot, making it easier to create realistic body movements like falling forward. Animators
also see how the Walkthrough Assistant simplifies the process of creating walk-throughs and how
soft
selections can be interactively adjusted with a few mouse-clicks.
Iterative Rendering
This video introduces the new Reveal    rendering technology that streamlines the process of
tweaking, finalizing, and experimenting with animator   s renders. The framebuffer adds a subset of
render settings, enabling animators to switch from high to low-quality settings and to include or
exclude features, while continuing to make test renderings and scene changes.
Materials and Maps
This video introduces ProMaterials    technology, a set of powerful and flexible materials new to
Autodesk 3ds Max. These mental ray   software materials can create extremely realistic surfaces and
have a full set of customizable features. The new composite map adds numerous features and a simple
workflow for the creation of complex maps, with layers, masks, opacity, and more. The viewports now
support the display of multiple maps so results can be seen without test renderings.
Mapping
The new Spline Mapping tool can map otherwise difficult geometry by using splines to drive the UV
generation. In this video, animators see how they can map twisted roads, arches, and characters   
limbs in minutes. In addition, improved Relax and Pelt workflows streamline UVW unwrapping,
enabling
animators to achieve desired results in fewer steps.
Lighting
Powerful photometric lights make realistic light creation a snap. Templates, distribution, and
shapes are all available in a single light object. This video demonstrates how the viewport can
display IES lights and their web distribution. It also highlights the daylight system sky, which
now
supports new sky models. Learn about how support for weather data files can accurately re-create
weather and lighting conditions on specific dates or over a period of time.
mental ray
Support for mental ray proxies allows animators to create scenes with a huge number of object
instances, while allowing fast rendering and keeping memory usage low. This video introduces new
options that let animators control how individual objects interact with Final Gather. It highlights
the new mental ray-specific render elements that offer many options for post-processing and
compositing. Learn about the glare shader, which provides realistic glare around bright areas of
the
rendered image.
Production Shaders
This video introduces the mental ray production shaders that further improve the rendering
capabilities of 3ds Max . With two images and a few shaders, artists can match lighting and
reflection of an existing background image. The new easy-to-use HDR Image Motion Blur shader
creates
fast and realistic motion blur effects. 
Navigation Tools
This video introduces two easy-to-use viewport navigation tools in Autodesk   3ds Max   software:
ViewCube    and the SteeringWheels    technology. These tools, which can also be found in other
Autodesk 3D products, provide users with a familiar way to navigate scenes. The ViewCube control
makes it easy to orbit or look at an object from different angles. The SteeringWheels control makes
exploring an architectural interior or a game level a whole new experience.
User Interface
The 3ds Max user interface has been improved and made more consistent by renaming and reorganizing
some of the tools. The new Infocenter tool, which is used in other Autodesk products, is the front
end for a new way to access help files and get to the information artists are looking for. Scene
Explorer now has permanent filters to further improve the way scenes can be managed.
Minimum System Requirements
The 32-bit version of Autodesk 3ds Max 2010 30-day trial requires the following: 
Microsoft   Windows   XP Professional  Service Pack 2 or higher 
Microsoft   Windows   Vista  Business, Premium, or Ultimate 
Microsoft   Windows   XP Professional x64
Microsoft   Windows   Vista 64 bit  Business, Premium, or Ultimate 
3ds Max 2010 software requires the following internet browser:
Microsoft   Internet Explorer   6 or higher
3ds Max 2010 software requires the following supplemental software:
DirectX   9.0c   required , OpenGL    optional 
  Some features of 3ds Max 2010 are only enabled when used with graphics hardware that supports
Shader Model 3.0  Pixel Shader and Vertex Shader 3.0 . Check with your manufacturer to determine if
your hardware supports Shader Model 3.0.
Hardware Requirements
At a minimum, 3ds Max 2010 32-bit software requires a system with the following:
Intel   Pentium   4 or higher, AMD Athlon   64 or higher, or AMD Opteron   processor
2 GB RAM  2 GB recommended  
2 GB hard disk space
1 GB swap space  2 GB recommended 
Direct3D 10, Direct3D 9, or OpenGL-capable graphics card with minimum 128 MB RAM
Three-button mouse with mouse driver software
DVD-ROM drive  




 

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